ScrollbackBuffer

struct ScrollbackBuffer {
bool demandsAttention;
int foreground_;
int background_;
CircularBuffer!Line lines;
string name;
int x;
int y;
int width;
int height;
int scrollbackPosition;
}

Members

Functions

handleEvent
bool handleEvent(InputEvent e)

Default event handling for this widget. Call this only after drawing it into a rectangle and only if the event ought to be dispatched to it (which you determine however you want; you could dispatch all events to it, or perhaps filter some out too)

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